/***************************************************************************
 *   Copyleft 2008-2009 by												   *
 *	 Iwanicki Krzysztof													   *
 *   <gamma.mini.pw.edu.pl/~iwanickik>									   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 ***************************************************************************/
#include "./vGLRenderer.h"
#include "../../Macros/vMacros.h"

namespace Vendetta {
	// Constructor
	vGlRenderer::vGlRenderer() {
	}


	// Destructor
	vGlRenderer::~vGlRenderer() {
	}


	// Begins frame
	vVoid vGlRenderer::BeginFrame() {
		vRenderer::BeginFrame();

		// Clean up GL buffers
		glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); V_GL_ASSERT
	}


	// Ends frame
	vVoid vGlRenderer::EndFrame() {
		vRenderer::EndFrame();
	}


	// Renders buffered data
	vVoid vGlRenderer::RenderBufferedGeometry()	{
	}
}